Forearm-worn electronic instrument

Play
forward.

SHREDO G1 is a redesign of a wearable electronic instrument — translating touch, movement, and musical intention into a new playing surface.

ProjectSHREDO G1
InstrumentWearable electronic
OriginSeoul, KR
SHREDO G1 design visualization
G1 DESIGN VISUALIZATION01 / 04
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01 — Concept

The instrument follows the player.

SHREDO places the musical interface on the forearm, so the player can reach across a compact field of fret-like positions and shape sound with the other hand.

The proposition

Less translation.
More intention.

A wearable form for players who want a direct relationship between gesture and sound — without being locked into the posture of a conventional instrument.

FORMForearm-worn

The instrument is designed to sit on the player’s arm as a playable surface.

INPUTTouch + motion

G1 is designed around capacitive touch frets and motion sensing.

OUTPUTWireless MIDI

Wireless MIDI is part of the current design direction, not a validated G1 claim.

DEVELOPMENTG1 direction

The current G1 images document the design direction. Hardware validation is the next engineering milestone.

02 — G1 Design

A new body for an old question.

How can an electronic instrument feel immediate, physical, and expressive? These are current G1 design visualizations — a direction to build and test.

03 — Evidence

Start with what has been played.

The original ArmJam prototype is the documented proof of the playing concept. SHREDO G1 is the current redesign — not yet presented as a validated product.

ARMJAM / ARCHIVAL PERFORMANCE · Building the Church (Steve Vai) cover
ARCHIVAL_PROVEN / EDITED SUBMISSION VIDEO

ArmJam → SHREDO G1

Archival performance footage introduces the original wearable instrument and leads into the current G1 design direction.

Public review video
Evidence boundary

What is proven — and what is planned.

The original prototype was publicly demonstrated. G1 is designed around touch frets, motion sensing, and wireless MIDI. Current G1 operation remains to be validated.

ARCHIVAL_PROVEN ≠ G1_VALIDATED

Rights note: the archival performance material originates from public ArmJam videos and may include third-party performance and music rights. The public video link is currently a submission candidate and should receive final owner approval before formal submission.
04 — Path forward

From demonstrated idea
to validated G1.

The next milestone is not another render. It is a playable build that can be tested, measured, and documented.

01 / BUILD

Make the surface real.

Translate the current design direction into a wearable G1 prototype with a repeatable fit and interaction surface.

02 / TEST

Listen to the player.

Validate touch response, motion behavior, comfort, signal flow, and musical usefulness through real playing.

03 / SHOW

Demonstrate the change.

If selected, prepare a current G1 demonstration that makes the difference between the archival prototype and the redesign audible.